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Races:Royal Naboo

Intellectual and technologically advanced, the Royal Naboo maintains a strong airforce of air transports, bombers and fighters, better than even the Rebel Alliance's fleet of starfighters. With all air units and the airbase being available from the third tech level, the Royal Naboo's starfighters can also be enhanced during the fourth tech level. These enhanced air units boast better hit-points and attack power, swooping down on the Trade Federation's armies with a vengeance. In addition to receiving all air units, the Royal Naboo also possess all air unit upgrades. Air units do not receive upgrades for attack strength and range. However, technologies researchable at the airbase can enhance many of the Naboo's aircraft in other measures. The Royal Naboo's aircraft are far more deadly due to several accuracy upgrades, armoured-plate work for +4 armour, as well as shields, which effectively doubles their hit-points. In addition, the Naboo receive a unique technology known as Advanced Engines that increases the speed of their aircraft by more than 10 percent.

Supporting the charge of the Royal Naboo's airforce are the Jedi. Receiving nearly all Jedi technologies, save only the Sith purge, as well as force strong, which would give them a +3 bonus to turning range, the Naboo also receive Jedi technologies such as the Jedi mind trick, which allows them to turn their masters invisible, and force influence, which allows them to convert other Jedi. They are also able to recruit Jedi Padawans, Knights, and Masters in their armies.


Interestingly, the Royal Naboo are also very strong with naval units, receiving all ship units, possibly due to the fact that Naboo is a water-heavy planet. Aside from their ships, starfighters and Jedi however, the Royal Naboo are otherwise very deficient in mechs, heavy weapons as well as troopers. They do not receive the super heavy assault mech, nor do they get any of the tech level four upgrades for their armies of mechs, leaving them on very shaky ground. The Royal Naboo also do not receive the final technologies or units for heavy weapons, while Royal Naboo troopers do not receive any tech level four upgrades or the heavy mounted and repeater troopers. To compound matters further, they also do not receive the final armour upgrades for troopers or mechanised units. However, their unique unit, the Royal Crusader, makes up somewhat for the Naboo's deficiency in ground units.

The Royal Naboo unique unit is the Royal Crusader, a mounted trooper produced at the fortress. Similar to the regular mounted trooper, the Royal Crusader is a melee unit. However, it has vastly greater hit-points and attack power. Unique technologies such as Battle Armour, which adds another 25 percent worth of hit-points to all fortress units, and Shielding, which bestows shields upon the Royal Crusader, only serves to allow the Royal Crusader to take more punishment than an assault mech, making it a very effective weapon against most other units.

While the Royal Naboo are not the greatest military civilisation, they are extremely gifted economically and scientifically. They get nearly all non-military technologies from all tech levels, as well as all resource-gathering technologies. And to counter their lack of high-end military units, the Royal Naboo receive a unique technology called Taxation, which discounts all their military units by up to 10 percent.

Matching their military forces' strengths, the Naboo's civilisation bonus is the ability to mine nova crystals 10 percent faster than any other civilisation. This means that they can build Jedi and air units faster than anyone else because the cost for both types of units are comprised mainly of food, carbon and nova. The faster nova-harvesting also means they can buy high-end upgrades faster, which helps with other military units and economic upgrades as well. Again, this civilisation bonus is virtually worthless in the first two tech levels, as most technologies and military units don't costs any nova crystals. But in the later two tech levels, when most technologies and powerful units require at least half their cost in nova, it comes in very handy.

The Royal Naboo appear on paper to be a civilisation that becomes more powerful as you climb up the tech tree. Their strengths lie in technologically advanced units, such as the Jedi, bombers, fighters and the Royal Crusader. While factions such as the Wookiees might prove to be more effective and deadly in the early stages due to their powerful troopers, the Naboo really come into their own when you advance through the tech levels to more sophisticated weaponry. Unfortunately, this makes them an unfit choice for a newly recruited general.

Conclusion:
Pros: Very good airforce and Troopers with strong navy.
Cons: Extremely weak Heavy Weapons, mechs and troopers.
Bonuses: 10% bonus for nova collection.
Special Unit: Royal Crusader.
Unique techs: Advanced Engines: Air Cruisers go 10% faster.
Battle Armour: 25% extra armour for Fortress units.
Shielding: Shields for the Royal Crusaders.
Taxation: 10% off military units.
Overall: 4/5: I like playing with the Naboo, they are a good overall civ!
 
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